Super Mario 64
Platform: Nintendo 64
Developer: Nintendo EAD
Publisher: Nintendo
Release Date (NTSC-USA): September 29, 1996
Release Date (NTSC-JPN): June 23, 1996
Release Date (PAL-EUR): March 1, 1997
Release Date (PAL-CHN): November 21, 2003 (Shényóu Mǎlìōu – iQue)
Nintendo Gateway System 1993
(1-player only)
Language Patch Available:
🇬🇷 Greek / 🇮🇹 Italian / 🇵🇱 Polish / 🇧🇷 Portuguese
🇷🇴 Romanian / 🇪🇸 Spanish / 🇹🇷 Turkish / 🇰🇷 Korean
Texture Pack Available:
Jabo 1.7 Format
GlideN64 Format
Genre: Platform
Players: 1
Force Feedback: No / Yes (Shindou Edition)
🕹️ Game Description
Mario arrives at Peach’s Castle only to discover she’s been kidnapped by Bowser once again. The villain has trapped her subjects and cursed the castle using powerful magic. Mario must collect Power Stars scattered across vast 3D worlds to unlock new areas, defeat Bowser’s minions, and rescue the Princess. With innovative platform mechanics, expansive levels, and a range of acrobatic moves — including triple jumps, wall kicks, and backflips — Super Mario 64 redefined 3D gaming. Power-ups like the Wing Cap, Metal Cap, and Vanish Cap grant new abilities, while cannons and flying unlock unreachable zones. The Shindou Edition includes Rumble Pak support and updated voice clips.
Gateway System
This game was also available through the Nintendo Gateway System, a specialized platform for airlines and hotels. As part of a partnership between Nintendo and LodgeNet from late 1993 up until the late 2000s, about 40,000 airline seats and 955,000 hotel rooms featured a modified version of the game. LodgeNet partnered with Nintendo to bring video games directly into guest hotel rooms through streaming over the LodgeNet server, with the special LodgeNet controller plugging directly into the television or LodgeNet set-top box, transmitting the game over phone lines connected to a central game server. Pricing was usually $6.95 plus tax for 1 hour of video games. After 1 hour, the game would immediately stop and prompt the user to purchase more play time. Many games were modified for single-player play only.
Translations Available
Language: 🇬🇷 Greek
Translated by Tasos500
Patch: .xdelta — Released: 09 Nov 2020
ROMHacking.net
Language: 🇮🇹 Italian
Translated by Rulesless
Patch: .bps — Released: 25 Feb 2022
ROMHacking.net
Language: 🇵🇱 Polish
Translated by Robert202
Patch: .ips — Released: 16 Sep 2021
ROMHacking.net
Language: 🇧🇷 Portuguese
Translated by bMatSantos
Patch: .bps — Released: 20 May 2021
ROMHacking.net
Language: 🇷🇴 Romanian
Translated by RGTT
Patch: .bps — Released: 14 Feb 2024
ROMHacking.net
Language: 🇪🇸 Spanish
Translated by Blade133bo
Patch: .xdelta — Released: 09 May 2023
ROMHacking.net
Language: 🇹🇷 Turkish
Translated by Gizlilik
Patch: .xdelta — Released: 08 Jun 2020
ROMHacking.net
Language: 🇰🇷 Korean
Translated by Minio
Patch: .xdelta — Released: 18 Jan 2023 (Shindou Edition – Japanese Rev A)
ROMHacking.net
Texture Packs Available
Jabo 1.7 Format
Designed for use with the Jabo_Direct3D8 1.7.0.57-ver6 video plugin.
Pack by Djipi
Djipi’s Super Mario 64 Cell shade V1.1
GlideN64 Format
Designed for use with GlideN64. Available packs:
- Super Mario 64 (Nintemod) by elxuxi
- Super Mario 64 (Mollymutt) by Mollymutt
- Super Mario 64 Retro (RiSiO) by RiSiO
- Super Mario Sunshine 64 (Camden 1101) by Camden 1101
📚 Game Guide / Walkthrough
🎥 Video Playthrough by LongplayArchive
🕹️ Created by Gent & CP of n64gamespedia-dev 🕹️