Nintendo All-Star! Dairantou Smash Brothers / Super Smash Bros.

Super Smash Bros. NTSC-USA Box Art Nintendo All-Star! Dairantou Smash Brothers NTSC-JP Box Art 任天堂明星大乱斗. China iQue Box Art

Platform: Nintendo 64
Developer: HAL Laboratory
Publisher: Nintendo
Release Date (NTSC-USA): April 26, 1999
Release Date (NTSC-JPN): January 21, 1999
(Nintendo All-Star! Dairantou Smash Brothers)
Release Date (PAL-EUR): November 19, 1999
Release Date (PAL-AU): November 19, 1999
Release Date (PAL-CHN): November 15, 2005
(iQue)
Nintendo Gateway System: 1993
(1-player only)
Texture Pack Available:
Jabo 1.7 Format
Genre: Action / Fighting
Players: 4
Force Feedback: Yes

🕹️ Game Description

The legends collide in Nintendo’s ultimate mascot showdown! Super Smash Bros. drops Mario, Link, Samus, Pikachu, and others into chaotic arenas inspired by their own worlds. Brawl across destructible stages using a blend of special moves and explosive items like Bob-ombs and baseball bats. The fixed viewpoint scrolls with dynamic action while characters are rendered in sharp 3D. Featuring 14 single-player stages, hidden fighters to unlock, team battles, bonus rounds, and a final boss face-off with the massive Master Hand — this crossover extravaganza defined multiplayer on N64.


This game was also available from The Nintendo Gateway System specialised for airlines and hotels. As part of a partnership between Nintendo and LodgeNet from late 1993 up until the late 2000s, about 40,000 airline seats and 955,000 hotel rooms featured a modified version of the game. LodgeNet partnered with Nintendo to bring video games directly into guest hotel rooms through streaming over the LodgeNet server, with the special LodgeNet controller plugging directly into the television or LodgeNet set-top box, transmitting the game over phone lines connected to a central game server. Pricing was usually $6.95 plus tax for 1 hour of video games. After 1 hour, the game would immediately stop and prompt the user to purchase more play time. Many games were modified for single-player play only.

Texture Packs Available

Jabo 1.7 Format

Designed for use with the Jabo_Direct3D8 1.7.0.57-ver6 video plugin. Although somewhat incomplete, Gecko Lee did manage to texture 6 of the levels before he stopped development, managing to finish Hyrule Castle, Donkey Kong Jungle, Peach’s Castle, Saffron City, Mushroom Kingdom and Kirby’s Dreamland. The packs can be found at:
Gecko Lee’s: Super Smash Bro’s (U) Mayhem

📚 Game Guide / Walkthrough

🎥 Video Playthrough by World of Longplays


🕹️ Created by Gent & CP of n64gamespedia-dev 🕹️